Alludra's World of Warcraft Pet Battle class rationalizations!

Sunday, July 28, 2013
It occurred to me yesterday that I haven't ever had my 'pet class rationalizations' put all in one place. (You may remember these from the early days of Pet Battles!) Lots of people commented on them, but I was content to leave them in the old shows until yesterday. I realized no one wants to sift through old beta news for all this fun stuff!

So without further ado: Alludra's World of Warcraft Pet Battle class rationalizations!

Aquatic - Take more damage from flying abilities, but undead hardly phase them.
Most birds eat small fish and the like, so it's a predator/prey thing. Undead beasts historically avoid water for its cleansing properties and thus the fish are strong against them.


Beasts - Take more damage from  Mechanicals, but Huminoids have a hard time with them.
Beasts are predators from the natural world, while Mechanicals are man-made constructs like guns and lasers. Claws are no match for that! Meanwhile the predators of Azeroth have found ways to kill and eat Humans (which is why they invented guns in the first place!)

Critters - Get eaten alive by Beasts, but take less damage from Elementals.
Critters are the prey, like rabbits and mice. Of course the predators (Beasts) are going to kill them more easily. But these critters live underground and in trees and thus know how to deal with the elements.


Dragonkin - Take more damage from Humanoids, but take less damage from flying.
Knights kill dragons! But the much smaller birds are at a sky disadvantage, Dragon armor protects from tiny beaks.


Elemental - Take more damage from aquatic, and less damage from mechanicals.
Keep in mind electricity for this one. Water amplifies it to craaazy levels, while Mechanicals use it for power.



Flying - Take more damage from magic, and less damage from beasts.
Magic zipps through the air, sometimes unseen. Sorry birds. But these same birds can just fly away from beasts. Yup, just like that! The larger birds of prey even sometimes eat some predators (Beasts) like snakes.


Humanoids - Take more damage from undead, while taking less damage from critters.
Basically, zombies eat humans, but the humans have found ways to get rid of small pests.



Magic  - Dragonkin hurt them more, Aquatic hurts it less.
Dragons are very magical beings, so it makes sense they would absorb the magic. But Water is a strong part of magic (as seen with the Undead aversion) and thus can absorb some of the magical harm thrown at them.

Mechanical - Takes more damage from elemental, and less from Magic.
Remember that super dangerous electricity? Well it fried the mechs. Sorry guys! But magic is the opposite of a mechanical (science) pet, and so their blows are ineffective past each other.

Undead - take more damage from critters, and less damage from dragons.

Critters cause plagues, thus giving the undead their abilities, but at a terrible cost. Meanwhile, a dragon doesn't want to eat rotten meat. 



And there you have it! Trust me it took everything in me to not ramble on the topics even more! Hopefully all this will help you remember these class differences as much as it helps me! 

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