It occurred to me yesterday that I haven't ever had my 'pet
class rationalizations' put all in one place. (You may remember these from the
early days of Pet Battles!) Lots of people commented on them, but I was content
to leave them in the old shows until yesterday. I realized no one wants to sift
through old beta news for all this fun stuff!
So without further ado: Alludra's World of Warcraft Pet Battle
class rationalizations!
Aquatic - Take more damage from flying abilities, but undead
hardly phase them.
Most birds eat small fish and the like, so it's a predator/prey
thing. Undead beasts historically avoid water for its cleansing properties and
thus the fish are strong against them.
Beasts - Take more damage from Mechanicals, but Huminoids have a hard time
with them.
Beasts are predators from the natural world, while
Mechanicals are man-made constructs like guns and lasers. Claws are no match for
that! Meanwhile the predators of Azeroth have found ways to kill and eat Humans
(which is why they invented guns in the first place!)
Critters - Get eaten alive by Beasts, but take less damage
from Elementals.
Critters are the prey, like rabbits and mice. Of course the predators
(Beasts) are going to kill them more easily. But these critters live
underground and in trees and thus know how to deal with the elements.
Dragonkin - Take more damage from Humanoids, but take less
damage from flying.
Knights kill dragons! But the much smaller birds are at a
sky disadvantage, Dragon armor protects from tiny beaks.
Elemental - Take more damage from aquatic, and less damage
from mechanicals.
Keep in mind electricity for this one. Water amplifies it to
craaazy levels, while Mechanicals use it for power.
Flying - Take more damage from magic, and less damage from beasts.
Magic zipps through the air, sometimes unseen. Sorry birds.
But these same birds can just fly away from beasts. Yup, just like that! The
larger birds of prey even sometimes eat some predators (Beasts) like snakes.
Humanoids - Take more damage from undead, while taking less
damage from critters.
Magic - Dragonkin
hurt them more, Aquatic hurts it less.
Dragons are very magical beings, so it makes sense they would
absorb the magic. But Water is a strong part of magic (as seen with the Undead
aversion) and thus can absorb some of the magical harm thrown at them.
Mechanical - Takes more damage from elemental, and less from
Magic.
Remember that super dangerous electricity? Well it fried the
mechs. Sorry guys! But magic is the opposite of a mechanical (science) pet, and
so their blows are ineffective past each other.
Undead - take more damage from critters, and less damage
from dragons.
Critters cause plagues, thus giving the undead their
abilities, but at a terrible cost. Meanwhile, a dragon doesn't want to eat
rotten meat.
And there you have it! Trust me it took everything in me to not ramble on the topics even more! Hopefully all this will help you remember these class differences as much as it helps me!
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